Getting an Image on the Screen. Last Updated 3/18/ Now that you’ve. Install SDL 2 for Linux command line. Setting up SDL 2 on g++. Last Updated 6/21/ 1)Go download the source for. Render text with TTF fonts in SDL 2.

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Fok you would expect, the command to compile the program is largely the same as the command we would compile it off the command line. Lesson 35 Window Events. Again I’d like to thank the donors because they’re the ones that help take care of hosting for the site.

Lazy Foo’ Productions

Will you be making 3D tutorials? If I haven’t e-mailed back it’s because I don’t have time to answer it right now.

Do not ask for nor give out complete solutions. Back to SDL Tutorials. Now that we know how to load and blit surfaces, it’s time to make our blits faster. It also has offical tutorials here: Lazzy also have a texture which will be generated from the font. Many conceptual questions have already been asked and answered. Search engines are your friends, people. Download the media and source code for this tutorial here.


His tutorials are very detailed and also easy to understand. Lesson 19 Gamepads and Joysticks. Make sure to get into the habit of having your pointers point to NULL when they’re not pointing to anything.

Another new feature in SDL 2. Lesson 32 Text Input and Clipboard Handling.

We’ll worry about the 2nd and 4th arguments in future tutorials. Ofo the surface was created successfully, we create a texture out of it just like we did lazt when loading a surface from a file. Basically my rules are: Typically, your working directory is the directory where your executable is at but some programs like Visual Studio change the working directory to where the vcxproj file is located. If people can’t learn from my tutorials, honestly what good are they?

Where are the SDL 1. Now compile by laay this command: In future tutorials, we will xdl using more libraries. This can only mean people don’t read the contact page and just fish for an e-mail. Here we’ll be rendering from a streaming data source using texture streaming. In the end, they’re learning OpenGL 3. For the SDL tutorials, all you need is a good handle on geometry, but the more math you know the better.


Lesson 38 Particle Engines.

It may take me a while. Well contact me and I’ll try to explain it better and maybe make adjustments to the tutorial. Lesson 25 Capping Frame Rate.

Lazy Foo’ Productions

Read our FAQ page and search old posts before asking your question. Lesson 13 Alpha Blending. Oh and if you see that your bug hasn’t been fixed yet, sorry that it got buried in the mass of e-mail I get.

In the zip file for every tutorial program, the readme. After specifying the name of the target and its dependencies, the command to create the target is on the next line. Lesson 11 Clip Rendering and Sprite Sheets. The Android Studio Windows set up tutorial is now up!